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Hey, I’m Justin, I'm a Christchurch, New Zealand based artist and game maker who blends game design, 3D and music. By day I lead a 16 person 3D artist team and keep pipelines smooth; by night I build small, polished prototypes in Unity & Unreal Engine. I care about readable mechanics, juicy feel, and getting playable builds out fast. Strong across Unity (URP, C#, Shader Graph, Cinemachine, Timeline), Cinema4D -> Unity, and DAW-based music/SFX. Friendly, organised, and good at unblocking teams, open to collabs. |
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